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by Charles Ying

Archive for the ‘Life’ Category

Kevin Spacey on the Future of Television

Tuesday, August 27th, 2013

From The Telegraph:

“We have learned the lesson that the music industry didn’t learn – give people what they want, when they want it, in the form they want it in, at a reasonable price, and they’ll more likely pay for it rather than steal it.”

“It’s all content. It’s just story. And the audience has spoken. They want stories. They’re dying for them. They’re rooting for us to give them the right thing. And they will talk about it, binge on it, carry it with them on the bus, and to the hairdresser, force it on their friends, tweet, blog, facebook, make fan pages, silly GIFs, and god knows what else about it.”

The full lecture is also quite interesting:

Designed by Apple in California

Tuesday, June 11th, 2013

Designed by Apple in California

I once met Tim Cook just after he became CEO. Puzzled to what to ask a man whose company has so inspired me, I asked him to sign my iPhone. Tim smiled, declined and said, “I strongly believe that artists should sign their work.”

The PlayStation Web App

Tuesday, September 27th, 2011

This is the new PlayStation Video Unlimited service. This PlayStation app runs at a full 60 frames per second (when you see it on a PS3), has tons of 3D graphics effects, full-speed 1080p video playback, and a fluid, hardware accelerated, animated user experience. What you may not know is that this is a web app.

A Web App? On A PlayStation?

The Video Unlimited service is a JavaScript application with a carefully designed runtime platform and very lightweight APIs to access hardware accelerated 3D graphics and shader effects, video playback engine, and other aspects of the PS3 hardware.

Two years ago, I helped start this project at Sony. In six weeks, our team took a working Flash UI prototype and recreated it on a PS3, complete with an early version of the platform, now internally called Trilithium. Alex Bustin, the same UI developer who built the original UI prototype, also wrote the Trilithium port.

The release of Video Unlimited was delayed until now, but Trilithium was used to build another of Sony’s partner’s apps, Hulu Plus for PS3. (See video at the end of this post).

The Trilithium Platform

Trilithium’s strength comes from taking full advantage of the PS3 hardware and existing well-optimized frameworks to do everything from graphics to video playback, leaving the decisions about the high level application to a very flexible JavaScript core API.

We built Trilithium for several reasons:

  • Make good use of the complex 8-core + GPU PS3 hardware without killing ourselves.
  • Give this power to our UX developers and designers.
  • Let partners easily build their own PS3 apps with little knowledge of PS3 architecture.
  • Rapidly develop with a flexible environment.

True, there’s no hyperlinking and Trilithium isn’t open (for now).

But Video Unlimited, Hulu Plus, and future Trilithium apps do show what’s possible when you bring the best parts of web and native technology together.

Hulu Plus for PS3